Patch 3.2 — Wrath of the Ancients
New Behemoths Aethelgard and Vex'thra arrive, along with reworked talent trees for Theia, Garwood, and Kregg

The ancients stir, Commander. Patch 3.2 brings two new Behemoths to the battlefield and reworks three of our most-played hero kits.
New Behemoths
- Aethelgard (Earth) — A colossal stone titan that excels at siege warfare, capable of shattering fortified walls in a single tether-empowered strike.
- Vex’thra (Shadow) — A serpentine Behemoth that thrives in ambush compositions, granting nearby legions a temporary stealth field when tethered.
Hero Reworks
- Theia: Focus talent critical hit chance increased from 10% to 15%. Celestial Volley cooldown reduced from 25s to 20s. New rune: Critical Chance (Level 1).
- Garwood: Rooted Resolve armor bonus increased from 20% to 30% per stack. Nature’s Reclamation cooldown reduced from 12s to 10s. New rune: Nature’s Blessing (Level 1).
- Kregg: Rampage max stacks reduced from 15 to 10, but attack speed per stack increased from 3% to 5%. Blood Frenzy threshold raised from 35% to 40% HP. New rune: Inferno’s Kiss (Level 1).
Other Changes
- Elara’s Iceborn Resilience shield increased from 10% to 15% of max health.
- Bakir’s Veil of the Mirage true invisibility duration increased from 2.5s to 3s.
- General matchmaking improvements for faction warfare queues.
See the individual hero guides for updated build recommendations reflecting these changes.